Lessons planning

Lessons planning

Lessons planning

Lessons planning

Streamlining online class planning to improve efficiency and collaboration for educators

Streamlining online class planning to improve efficiency and collaboration for educators

Streamlining online class planning to improve efficiency and collaboration for educators

Streamlining online class planning to improve efficiency and collaboration for educators

MY ROLE

Product Designer

DELIVERABLES

UX research

High fidelity design

Usability tests

TEAM

Product manager

Developers

YEAR

2021

Overview

A responsive web platform for lesson planning, designed to enable teachers to create lessons digitally, going through validation steps in review areas, and ultimately reaching the studio for online presentation.

A responsive web platform for lesson planning, designed to enable teachers to create lessons digitally, going through validation steps in review areas, and ultimately reaching the studio for online presentation.

A responsive web platform for lesson planning, designed to enable teachers to create lessons digitally, going through validation steps in review areas, and ultimately reaching the studio for online presentation.

Problem statement
Problem
statement

The shift to online classes during COVID exposed significant inefficiencies in class planning and structuring processes for teachers and admin staff. Using disconnected tools like forms, docs, and spreadsheets resulted in a time-consuming workflow, frequent errors, and challenges in aligning all stakeholders. This raised the need for a more integrated and streamlined solution.

The shift to online classes during COVID exposed significant inefficiencies in class planning and structuring processes for teachers and admin staff. Using disconnected tools like forms, docs, and spreadsheets resulted in a time-consuming workflow, frequent errors, and challenges in aligning all stakeholders. This raised the need for a more integrated and streamlined solution.

Goals
  • Speed up the process

  • Decrease the delay in the review process

  • Have access to reports

  • Facilitate process monitoring by coordinators and managers

  • Centralize information

  • Speed up the process

  • Decrease the delay in the review process

  • Have access to reports

  • Facilitate process monitoring by coordinators and managers

  • Centralize information

Research
Research

We started the project with a research stage, in order to better understand users and their needs, identify the main pain points in the current process and possible opportunities. With that in mind, and taking into account the geographic limitation, we created a research plan using quantitative and qualitative research, where we were be able to interview users from the 4 areas involved in the process and collect the necessary data.

We started the project with a research stage, in order to better understand users and their needs, identify the main pain points in the current process and possible opportunities. With that in mind, and taking into account the geographic limitation, we created a research plan using quantitative and qualitative research, where we were be able to interview users from the 4 areas involved in the process and collect the necessary data.

Findings and Insights

What is the hardest thing in planning classes?

• 75% of users mentioned dealing with copyrights

What is the hardest thing in planning classes?

• 75% of users mentioned dealing with copyrights

What is the hardest thing in planning classes?

• 75% of users mentioned dealing with copyrights

What are the difficulties in the review process?

• 60% of users mentioned reviewers take too much time to answer

What are the difficulties in the review process?

• 60% of users mentioned reviewers take too much time to answer

What are the difficulties in the review process?

• 60% of users mentioned reviewers take too much time to answer

I miss receiving feedback from changes and approvals

I miss receiving feedback from changes and approvals

I miss receiving feedback from changes and approvals

I miss receiving feedback from changes and approvals

- Teachers during interview

- Teachers during interview

- Teachers during interview

- Teachers during interview

They make changes to the link at the last minute and it cause errors

They make changes to the link at the last minute and it cause errors

They make changes to the link at the last minute and it cause errors

- Studio responsible during interview

- Studio responsible during interview

- Studio responsible during interview

They make changes to the link at the last minute and it cause errors

- Studio responsible during interview

Personas
Personas

Based on the data we obtained in the research stage, we created four personas, to map all possible user needs, validate with stakeholders, and guide us through the process.

Based on the data we obtained in the research stage, we created four personas, to map all possible user needs, validate with stakeholders, and guide us through the process.

Benchmark
Benchmark

Diving deeper into the discovery process, we did a competitive analysis of two competitors based on planning and process management (Trello and Monday): How do they present themselves? What are its main features?

Diving deeper into the discovery process, we did a competitive analysis of two competitors based on planning and process management (Trello and Monday): How do they present themselves? What are its main features?

Findings
Findings

In the competitive analysis process, we had some insights that helped us bring important features to the project, such as:

• Assign a person responsible for each task
• Well define deadlines
• Monitoring the entire process
• Overview with process information

In the competitive analysis process, we had some insights that helped us bring important features to the project, such as:

• Assign a person responsible for each task
• Well define deadlines
• Monitoring the entire process
• Overview with process information

Workshop
Workshop

To finish up the discovery stage, we held a Lean Inception Workshop with users and stakeholders, following the methodology of Paulo Caroli.

To finish up the discovery stage, we held a Lean Inception Workshop with users and stakeholders, following the methodology of Paulo Caroli.

Goals

• Validate the information collected in the research stage
• Align and plan the building of the new product

• Validate the information collected in the research stage
• Align and plan the building of the new product

Outcomes
Outcomes

• Product Vision
• User Journey Map (AS IS and TO BE)
• MVP and it’s features
• Product Backlog

• Product Vision
• User Journey Map (AS IS and TO BE)
• MVP and it’s features
• Product Backlog

Ideation:
Wireframes
Ideation: Wireframes

After the discovery with a better understanding of the challenge, the journeys already mapped and the MVP with its defined features, we entered the ideation stage, where we decided to use wireframes to validate the user flows and features.

After the discovery with a better understanding of the challenge, the journeys already mapped and the MVP with its defined features, we entered the ideation stage, where we decided to use wireframes to validate the user flows and features.

Usability tests
Usability tests
ABOUT THE TEST

8 users

8 users

8 users

8 users

2 Personas (Seller and Global Partner)

2 Personas (Seller and Global Partner)

Moderated usability test using Lyssna

Moderated usability test using Lyssna

4 personas

1 Persona (Seller)

1 Persona (Seller)

Moderated usability test using Figma

Moderated usability test using Figma

Moderated usability test using Figma

Goals

• Validate key tasks

• Collect as much feedback as possible

• Evaluate the proposed changes related to the workspaces.

• Validate key tasks

• Collect as much feedback as possible

Highlights and findings

Highlights and findings

Highlights and findings

Highlights and findings

98%

98%

98%

Task sucess completion rate across all four areas involved in the process

Task sucess completion rate across all four areas involved in the process

Everything in one place

Everything in one place

Users appreciated having all areas unified in one system for better process tracking

Users appreciated having all areas unified in one system for better process tracking

Good Usability and user friendly

Good usability and user friendly

Most participants found the system easy to use and well-organized.

Most participants found the system easy to use and well-organized.

Everything feels centralized and easy to access, with highlighted and organized deadlines.

Everything feels centralized and easy to access, with highlighted and organized deadlines.

- User quote during tests

- User quote during tests

- User quote during tests

- User quote during tests

What we could improve
What we
could improve

Streamlining Observations: Participants preferred having all observations consolidated in one place to save time, eliminating the need for separate pages to add and confirm observations.

Weekly Task Overview: Feedback suggested introducing a weekly task view to enhance process visibility and planning.

Notification Management: Users expressed concerns about potential notification overload, indicating the need for a more manageable system.

Lesson Observations: It became evident that adding an option for observations specific to unrecorded lessons would address key user needs.

Streamlining Observations: Participants preferred having all observations consolidated in one place to save time, eliminating the need for separate pages to add and confirm observations.

Weekly Task Overview: Feedback suggested introducing a weekly task view to enhance process visibility and planning.

Notification Management: Users expressed concerns about potential notification overload, indicating the need for a more manageable system.

Lesson Observations: It became evident that adding an option for observations specific to unrecorded lessons would address key user needs.

Final design
Final design
About
About

After completing the stages of problem discovery, definition, and ideation, I designed the high-fidelity prototype. This prototype was tested with users before being handed off for development.

After completing the stages of problem discovery, definition, and ideation, I designed the high-fidelity prototype. This prototype was tested with users before being handed off for development.

Design system
Design system

Since the company lacked a design system for this project, I created the components from scratch.

Since the company lacked a design system for this project, I created the components from scratch.

Since the company lacked a design system for this project, I created the components from scratch.

Next steps
Next steps

• Keep testing to validate new features

• Keep testing to validate new features

• Keep measuring the success of the main page

• Keep measuring the success of the main page

• Keep track of metrics to evaluate the sucess of the solution

• Keep track of metrics to evaluate the sucess of the solution

Results

Results

Results

Results

Streamlined Workflow

Streamlined Workflow

Streamlined Workflow

Centralized tools reduced errors and simplified planning.

Centralized tools reduced errors and simplified planning.

Improved Efficiency

Improved Efficiency

Improved Efficiency

Notifications and task filters optimized task management.

Notifications and task filters optimized task management.

Validated Usability

Validated Usability

Validated Usability

98% success rate in tests with overwhelmingly positive feedback.

98% success rate in tests with overwhelmingly positive feedback.

Enhanced Features

Enhanced Features

Enhanced Features

Added weekly task views and a unified observation page based on user input.

Added weekly task views and a unified observation page based on user input.

MY ROLE

Product Designer

DELIVERABLES

UX research

High fidelity design

Usability tests

TEAM

Product manager

Developers

Year

2021

MY ROLE

Product Designer

DELIVERABLES

UX research

High fidelity design

Usability tests

TEAM

Product manager

Developers

Year

2021

MY ROLE

Product Designer

DELIVERABLES

UX research

High fidelity design

Usability tests

TEAM

Product manager

Developers

Year

2021